I liked the way they did it in Civ 2 MGE. Have both a cheat mode, and an editor to make scenarios, though add just about everything you can change to it. That would be good, one for cheating, one for making scenarios.
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Except it would be worthless. Anyone who is going for score can still reload, just with slightly more hassle
Oh, and if we do have cheats, though, I'd like it not to be buggy. I found that whenever I saved a game and then opened the save, the cheats would be ON (the menu wasn't grayed out, but I wouldn't be flagged as having cheated-->Visit CGN!
-->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944
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No, this happens even when you save and exit.-->Visit CGN!
-->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944
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Originally posted by DarkCloud
I see... but what if it only let you save every say 100 turns and then, when you returned, you could only enter a 100-turn approved gamesave?
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skywalker- just because YOU find it annoying doesn't mean that EVERYONE would
What about crashes? What about when you have an urgent appointmnet? When you're dead tired? Inherently flawed- "Keep playing or else!"
And I think all you fail to realize that many people leave their computers on with games on overnight.
as for crashes- well that's the risk you suffer. if civ isn't buggy then they shouldn't be an issue-->Visit CGN!
-->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944
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Originally posted by DarkCloud
And I think all you fail to realize that many people leave their computers on with games on overnight.Visit First Cultural Industries
There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd
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hi ,
actually cheats are no longer needed thanks to the editor , but is it handy if lets say you are building a scen and discover that this and that is not correct , .... civ2 was handy with that , ....
maybe we should have a poll , .....
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one great things about having cheats included in the game is the fact, that less or no cheat programs at all get produced.
civ2-style was quite good- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.
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Who gives a flying rat's patootie about scores?
Who is so lame that he runs around bragging "I scored 10,000 points in Civ 3 last night" to his friends?
Scores serve only two possible purposes - to help you assess your own improvement in playing the game or to judge your performance against other players in competitive situations. In the first case, you are your own judge and you know if you cheated. In the second case, you are at the mercy of the integrity of the other players and rely on them not to cheat; if you suspect a player is cheating - don't play with him.
I found the Civ2 cheat mode fun and instructive. (Let's not forget Civ is a GAME and fun is the primary objective.) If I grew bored with a game most of the time I would simply quit, but sometimes I would load up my cities with nukes (or other fun units) and just have some good old destructive fun; or maybe give some nukes to that pathetic civ sitting in the corner, just to see what they'd do with their new-found power. IIRC the score would be flagged as "cheating", but the score was not the point, it was the FUN. As I was learning the game I would somtimes use the cheat mode to explore different strategies without having to start from scratch each time- "let's see what helicopters can do in this situation".
OK, to be honest I didn't use the "instructive" aspect very often, it was usually "let's go have some FUN".The (self-proclaimed) King of Parenthetical Comments.
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Originally posted by DarkCloud
skywalker- just because YOU find it annoying doesn't mean that EVERYONE would
......as for crashes- well that's the risk you suffer. if civ isn't buggy then they shouldn't be an issue* A true libertarian is an anarchist in denial.
* If brute force isn't working you are not using enough.
* The difference between Genius and stupidity is that Genius has a limit.
* There are Lies, Damned Lies, and The Republican Party.
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personally, I cheat to edit.
Some scenarios, like panag mentioned, however, can be improved with the cheat menu...
It can also be used for quick modifications to terrain rules- if you want to increase the ease or difficulty of a certain game...
say the Zulu have jungle tiles- but you want to give them a +1 bonus to food gathering in the jungle- you either adjust the Civilization Bonuses or the Terrain Tile and give them that... then they have an advantage over you..
and viola! Instant replayability!-->Visit CGN!
-->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944
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